Part 1 · Simulation
How a physics engine describes a world and steps it forward, and which numbers decide whether the result is trustworthy.
Learn first
Section titled “Learn first”This part assumes the following. If any of it is new, learn it on AI Engineering from Scratch first:
Lessons
Section titled “Lessons”| # | Lesson | Run type | Time | Status |
|---|---|---|---|---|
| 01 | The world as text: MJCF and URDF | CPU | ~30 min | ✅ done |
| 02 | Time integration and the timestep | CPU | ~30 min | ✅ done |
| 03 | Contact: soft constraints, solref and solimp | CPU | ~40 min | ✅ done |
| 04 | Friction and friction cones | CPU | ~40 min | ✅ done |
| 05 | Joints and actuators | CPU | ~45 min | ✅ done |