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Part 4 · Dynamics and control

Why bodies move the way they do, and how controllers turn a target into torques safely.

This part assumes the following. If any of it is new, learn it on AI Engineering from Scratch first:

#LessonRun typeTimeStatus
11Rigid-body dynamicsCPU~60 min✅ done
12Joint control: PD, PID, gravity feedforward and position servosCPU~60 min✅ done
13Trajectory generationCPU~45 min✅ done
14Operational-space and impedance controlCPU~60 min✅ done
15Safety: limits, torque caps, e-stop and watchdogsCPU~40 min✅ done
16Grasping and scripted pick-and-placeCPU~60 min✅ done